Durmath's Wrathful Fist

Durmath's Wrathful Fist
Level8th Level Casting Time1 action RangeSelf
AoESingle DurationConcentration, up to 1 minute
SchoolStorm ComponentsV, S, M (An eagle feather)
ClassesBlack Mage

You condense the power of the wind in the palm of your hand, manifesting itself in swirling wind emanating from your dominant hand.

When you cast this spell and as a bonus action on your subsequent turns, you can perform one of the following effects with it.

Air Hammer. You bring your hand up, before swiftly pulling it down and clenching your fist. Select a point within 40m. All creatures within a 6m radius, 10m high Cylinder centred on that point must make a Dexterity saving throw if they are on the ground, or a Strength saving throw if they are flying. On a failed save, they are lifted 3m into the air, before a powerful blast of wind sends them crashing downwards. They take 8d6 Wind damage and are knocked

Prone
, taking any fall damage as necessary. On a successful save, they take half damage.

Concussive Fist. With a punching gesture, you summon a devastating fist of air to crush your opponents. Choose a target that you can see within 40m. Make a melee spell attack against it. On a hit, it takes 12d10 Wind damage, and it must succeed on a Constitution saving throw or else be knocked

Prone
and be
Stunned
until the end of its next turn.

Constrictive Current. You snap your fingers while gesturing in a direction. Target a creature or an object that weighs up to 2,500kg within 40m and move it 20m, and optionally

Restraining
them until the end of your next turn. While Restrained, they are held aloft in space. An unwilling creature can make a Strength saving throw to try and resist this effect.